Computing
In Computing we use devices to create, store and manipulate data
Early Years and Computing
Our curriculum starts from EYFS and is progressive throughout Early Years, KS1, lower KS2 and upper KS2 which provides a secure foundation for learners across the school.
In EYFS continuous Provision activities are set up to provide an enriched learning environment for children to independently apply the skills and knowledge they need to better express themselves in the modern world and develop the ‘Characteristics Of an Effective Learner’. For example children use toys which require buttons or levers to be used to make something happen or using ipads to create digital art.
Vocabulary and language development is key within our setting and our well-trained practitioners ask the children questions, role play with the children and model the vocabulary they want the children to understand and use throughout the day. Regular discussions about previous learning take place to help the children know more and remember more in all areas of ‘Development Matters 2020’.
The Computing curriculum has been planned to:
- Allow application of learning across the subject
- Allow overlearning of key concepts in other subjects.
- Opportunities to revisit learning.
- Always be up to date. By using Kapow scheme, we are assured that planning is always up to date and represents the most modern technologies.
For further information, please contact our Computing lead Mr Keenan via the school office.
The lead governor for computing is Andrew Watts.
Computing Curriculum Documents
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Computing Book Spine
download_for_offline
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download_for_offlineComputing Book Spine
- Computing Key Concepts End Points download_for_offline
download_for_offlineComputing Key Concepts End Points
- Computing Long Term Plan docx download_for_offline
download_for_offlineComputing Long Term Plan docx
- Computing Skills Progression download_for_offline
download_for_offlineComputing Skills Progression
- Computing Key Concepts End Points download_for_offline
